Nick Ervinck explores the borders between various mediums such as sculpture and architecture in a bid to fragment the mental image and to question the use and perception of constructive elements such as material, proportions, space, colour and volume.
At FLACC the artist was looking to trigger interaction between virtual constructions and hand-made sculptures so as to persuade the viewer to look afresh at ‘the world’. The artist used a range of mediums to do this, including digital prints, videos, drawings and, perhaps first and foremost, sculptural forms made of painted gypsum, polyester and wood precisely presented within a given ‘space’.
The digital prints provided a glimpse of a digital virtual world, but also a passage to a ‘different reality’. These 'glimpses ' have distinct possibilities: sculptural elements seem able to find ever new compositions and meanings. Polymorphous, synthetic forms brought to life as mutated molecules by means of an artistic computer simulation invade 'authentic'-looking rooms, racks and platforms. It is a systematic game involving images, materials and space, and a balancing act between medium and objective, meticulous calculation and inspired improvisation. In their turn these digital constructions and environments evolve into working drawings which can then be executed in yet another new medium.
workplace: digital studio, kiln workshop